Save Doctor Lucky
| Retail Price: |
$7.50 |
| Players: |
3-7 |
| Playing Time: |
40 minutes |
| Elements: |
Game board, 90 cards, rule book |
| You Need: |
One Pawn for each player, plus one Master Pawn for
Doctor Lucky |
April 14, 1912. A cold night in the Atlantic. An errant iceberg,
a titanic cruise ship, and one very lucky old man.
Doctor Lucky is a charismatic and well-repected philanthropist
in this many-years-before prequel to Kill Doctor Lucky. Of
course, you secretly hate the old bastard, and you can't wait
to kill him someday. But killing him aboard a sinking ship
would be pointless, especially when you're probably about
to die.
So you've decided to save his life instead, and do it while
somebody else is looking. That way, even if you go down with
the ship, you'll at least go down in history. Isn't that what
life is all about?
Game Synopsis: Everyone wants to save Doctor Lucky.
Players move around the ship looking for helpful items and
trying to save the old man while someone else is looking.
Trying to save Doctor Lucky is pretty easy, but just like
in the last game, every other player can play Failure cards
to stop you. And don't take too long. If the ship sinks, everybody
loses! Save Doctor Lucky is a quirky twist on the original
game with clever illustrations and a sinking ship for a board.
Illustrated by Damon Brown.
If you've played Kill Doctor Lucky, the original Cheapass
Game, you're already familiar with most of the mechanics of
this game. But be warned: there are subtle changes that make
all the difference. What's more, there's an extra set of penalty
rules just for you!
Awards: Listed in Games Magazine's "Games 100" for
2001. It also won a GAMA award from Games Unplugged Magazine
for Coolest Game Mechanic, 2001
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