“My next several hours were spent learning how to play Tak. Even if I had not been nearly mad with idleness, I would have enjoyed it. Tak is the best sort of game: simple in its rules, complex in its strategy. Bredon beat me handily in all five games we played, but I am proud to say that he never beat me the same way twice.”
-Kvothe, The Wise Man’s Fear
HOW TO PLAY
To win a game of TAK, a player must be the first to create a “road” of stones connecting opposite sides of the board.
Stones can be laid flat or stood on end. When played flat, they are called “flat stones.” In this orientation, other stones can be stacked on them. If they are stood on end, they are called “standing stones” or “walls.” Nothing can be stacked atop a standing stone, but these do not count as part of a player’s road.
Depending on the size of the game, players may also have capstones, which can can come in many decorative shapes. Capstones serve as both a flat stone and a wall, and can also flatten standing walls.
Patrick Rothfuss first introduced TAK in the second installment of the Kingkiller Chronicle, The Wise Man’s Fear. However, the rules were not introduced in the book, because at the time there were none!
When James first approached Pat about designing TAK, Pat’s response was less than enthusiastic. However, thanks to James’s persistence, Pat eventually gave in… and was rewarded with one of James’s finest creations to date.
TAK will be available at friendly local game stores in February 2017.