You’re a performer at Ye Merrie King James Faire, determined to entertain the crowds better than everyone else, so you can keep your job. There’s only one catch: The Faire’s director hates everything the audience likes. Please them both, and you’ll win the game!

Huzzah! was one of James Ernest’s earliest game designs, based on his real life juggling at renaissance fairs. The game was in development years before the start of Cheapass Games.

The board is a simple track with several stages, and players move from place to place starting shows on empty stages. You play cards to gather crowds and earn their applause, but the director (Richard) is always moving around the path. If he stops in your audience, you might wish you had played his favorite cards instead.

Huzzah! has become a fan favorite, though we have never made a deluxe version. Somewhere in James’ basement is his original colored-pencil draft of the game board. Maybe we will find it before the book goes to press?


Art by multi-talented master collator Toivo Rovainen, who assembled many early Cheapass Games envelopes.

Huzzah! supports 3-8 players and takes roughly an hour to play. Download all the print-and-play files at once via this handy .zip, or access individual components below:

  • Huzzah! Rules: A single 8.5 x 11 double-sided page, designed to fold in half.
  • Huzzah! Board: A full-size PDF of the game board.
    • You can print this on a large-format printer, or use Acrobat’s tiling function to print it as several smaller pages.
  • Huzzah! Cards: A single sheet of 16 cards.
    • Print six copies, and then remove six cards to make a 90-card deck.
    • Cards to Remove: 2x Huzzah!, 4x Bump.
    • Note: Newer versions of Acrobat seem to have trouble with the drop-shadowed “B” on the Bump Cards, so it will look a little different than it should. We don’t really have a good solution, but it’s also not a very big problem.
  • Huzzah! Card Backs (optional)
  • Huzzah! Envelope (optional)

In addition, you will need pawns for every player, one more pawn, counters in two colors, and three 6-sided dice.

Make your print-and-play the pride of your shelf. Check James Ernest’s how-to videos for making game boards, playing cards, and counters!